CNG Full Stack Technical Intern at Cisco Meraki Sep 2020 - Dec 2020
Built cellular usage trackers and dashboard graphs for Meraki’s cellular gateway devices using Ruby, React, and Scala.
Built cellular usage trackers and dashboard graphs for Meraki’s cellular gateway devices using Ruby, React, and Scala.
Created a new framework in Python and AWS for customers to remotely run diagnostic commands on cloud firewalls and collect system info. Placed 2nd in the company internal hackathon by developing an application to bring awareness on publicly available information on social media that could be maliciously used in a social engineering attack.
Designed and developed a Python Flask web application hosted on Apache2 to give 25+ service providers the ability to upload, edit, and create version control of router manifest files through cloud services.
Part of the Content Management in Engineering Team. Developed a customized REST URL naming system for Looker’s data analytic dashboards in Ruby, React and TypeScript. Also started on a Looker Pocket Edition Android app at Looker’s internal hackathon.
Worked at the Four Eyes Lab at UCSB to create a deep learning model to classify EEG (electroencephalogram) waves.
Developed automatic language localization scripts in BASH and Python which translated SmartRG's User Interface in 20+ new languages. Also created a network packet capture interface for SmartRG's router UI with AngularJS and Cloudshark.
Placed 2nd out of 50+ teams at PANW’s internal hackathon in 2020. Given a social media handle, the application will web scrape as much public personal information about you from other social medias that could be potentially be used in a social engineering attack.
The purpose of the application was to being awareness and educate social engineering attacks based on what information is publicly available about a person.
An interactive webpage to help convince sponsors to sponsor oSTEM's national conference by showing interactive data visualizations of past conference demographic and statistical data. Created with Python and Google Colab.
GitHub Nov 2020Congratulations to our #oSTEM2020 Hackathon winners, GoudaGayzz! 🏆 pic.twitter.com/apYRgJhNNi
— oSTEM Incorporated (@OUTinSTEM) November 14, 2020
Presented a talk at Helloo Hacks, a virtual high school hackathon, titled "Experience Recommended, Not Required" for young minds to combat systemic issues against minorities in regard to professional opportunities. Link to the presentation below!
Presentation Aug 2020Online web-based Multiplayer typing race game made at SLO HACKS 2019 using Javascript and Firebase.
Awards: Best Game/Game Design and Best Domain Name.
A web VR game created with A-frame in HTML, JavaScript, and Google’s Firebase API. We were inspired by the game "Keep Talking and Nobody Explodes" and wanted to have the same collaborative game aspect between a VR player and non VR player. We took this idea into the classic game Minesweeper. The VR player was in the mine field while the non VR player had to gide the other where to go. I implemented the physics system in VR and game logic for the game.
Github Devpost Demo Apr 2019 [SB Hacks VI] Coordinated logistical aspects, like hacker review, judging, and maintaining sponsor relations for our 400+ person annual hackathon at UCSB. Developed landing page and application website for hackers to submit applications and check for acceptance status. SB Hacks VI kicked off from January 10th-12th, 2020!
[SB Hacks VII] For 2020-2021, I was a sponsorship team lead of the 6 person sponsorship team and directed our sponsorship strategies. Hosted a lot of beginner workshops and the opening/closing ceremonies of SB Hacks VII. Also helped organze the judging and overall logistics of the event. SB Hacks VII kicked off from January 15th-17th, 2021!
Mentored participants in React and Judged projects for prizes at TechTogether's all-female, femme, and non-binary 400+ person online hackathon.
July 2020Led a team of four to create Emotem, a Twitch extension that generated a emote totem pole/timeline of streamer highlights at TwitchCon’s 2019 hackathon. Streamer highlights were detected automatically from spikes of activity in chat and popular emotes would appear on screen for viewers to vote on. The most voted emote got added to the top of the totem pole along with information about the highlight. The extension was created with Node.js, Firebase, and JavaScript.
Github Devpost Sep 2019Online web-based Multiplayer typing race game made at SLO HACKS 2019 using Javascript and Firebase.
Awards: Best Game/Game Design and Best Domain Name.
A research-oriented Machine Learning platform for Genre to Genre Conversion for Music created for SB Hacks V.
Github Devpost Jan 2019An interactive webpage to help convince sponsors to sponsor oSTEM's national conference by showing interactive data visualizations of past conference demographic and statistical data. Created with Python and Google Colab.
GitHub Nov 2020Congratulations to our #oSTEM2020 Hackathon winners, GoudaGayzz! 🏆 pic.twitter.com/apYRgJhNNi
— oSTEM Incorporated (@OUTinSTEM) November 14, 2020
Created an Android version of Looker at Looker’s internal hackathon that allows a user to log in and see his/her personal and shared dashboards within the app.
Demo app video July 2019A web VR game created with A-frame in HTML, JavaScript, and Google’s Firebase API. We were inspired by the game "Keep Talking and Nobody Explodes" and wanted to have the same collaborative game aspect between a VR player and non VR player. We took this idea into the classic game Minesweeper. The VR player was in the mine field while the non VR player had to gide the other where to go. I implemented the physics system in VR and game logic for the game.
Github Devpost Demo Apr 2019Placed 2nd out of 50+ teams at PANW’s internal hackathon in 2020. Given a social media handle, the application will web scrape as much public personal information about you from other social medias that could be potentially be used in a social engineering attack.
The purpose of the application was to being awareness and educate social engineering attacks based on what information is publicly available about a person.
AI competition to create the best AI in the game Colorfight(colorfightai.com). We created our AI in Python and won 1st place out of the 70+ participants under the team name "Team Cheese." The qualification and final rounds were streamed on Youtube (linked below).
Github YouTube Stream May 2019A game created in GameMaker Studio about the struggles experienced in high school in the style of a top down ship shooter game. Won 1st place overall.
Github Steam Nov 2016 [SB Hacks VI] Coordinated logistical aspects, like hacker review, judging, and maintaining sponsor relations for our 400+ person annual hackathon at UCSB. Developed landing page and application website for hackers to submit applications and check for acceptance status. SB Hacks VI kicked off from January 10th-12th, 2020!
[SB Hacks VII] For 2020-2021, I was a sponsorship team lead of the 6 person sponsorship team and directed our sponsorship strategies. Hosted a lot of beginner workshops and the opening/closing ceremonies of SB Hacks VII. Also helped organze the judging and overall logistics of the event. SB Hacks VII kicked off from January 15th-17th, 2021!
Webmaster chair for SASE’s website (saseucsb.com) and member of the programming committee that organized the 2018 SASE Regional West conference. The conference hosted 200+ university students.
Sep 2017 - Jun 2018Taught elementary school girls weekly scientific projects at Girls Inc. to encourage and inspire young women to pursue their interests in STEM. In partnership with SWE@UCSB.
Feb 2019 – Mar 2019Invited to talk about the Emerging Alternative Internet hosted by The @ Company as a student panelist!
Jan 2021Presented a talk at Helloo Hacks, a virtual high school hackathon, titled "Experience Recommended, Not Required" for young minds to combat systemic issues against minorities in regard to professional opportunities. Link to the presentation below!
Presentation Aug 2020Founding team member to host the first-ever hardware hackathon at UCSB, Wired Hacks, hosted by Theta Tau and the Institute of Electrical and Electronics Engineers (IEEE). Created the webpage (wiredhackssb.com) to connect and inform students about Wired Hacks.
Dec 2017 – Feb 2018Mentored participating hackers in Git, UNIX, and web technologies at UCSB's all female-identifying hackathon, Womxn Hacks. Mentored for both 2019 and 2020! Check out the Daily Nexus article I was mentioned in for 2020's hackathon!
Article Jan 2019, Jan 2020Paneled twice for Coders SB's Computer Science undergraduate internship panel to give advice to underclassmen about software engineering internships and how to build one's desired career path.
Oct 2019, Oct 2020Mentored participants in React and Judged projects for prizes at TechTogether's all-female, femme, and non-binary 400+ person online hackathon.
July 2020Previously a part of the committee that hosts Evening with Industry, a paneling event for engineering companies.
Sep 2017 – Mar 2019Informed visitors about science and engineering exhibits of the museum and was responsible managing the equipment in exhibit halls.
May 2013 – Jun 2017A more fun personal site made in React and Firebase for my human computer interaction class.
Github Link Mar 2020 - Jun 2020A Chrome Extension published onto the Chrome Web Store that allows users to personalize their “Social Activity” webpage on the popular gaming platform Steam. The extension was created with JavaScript, HTML, and CSS.
Github Chrome Store Apr 2017 -Python Script that uses Gmail API to search through job application and interview related emails and finds valid direct personal email contacts to companies. Great way to compile a list of your professional contacts.
Github May 2020Web scraping C# Program that would calculate profitable game card trading possibilities where profit > cost. This program helped me accumalate a bunch of online cash in Steam :)
Github Jun 2017SB Hacks Team 🌊
IEEE AI Hacks!
Caught eating chocolate...
Mineyeeter
HackSC Sorority Squat
SLO Hacks!